setInterval(movemc,40);
function movemc(){
if (move_mc._x<=100) {
move_mc._x += 2;
move_mc._rotation +=2;
} else if (move_mc._x<=450) {
move_mc._x +=10;
move_mc._rotation += 1;
} else if (move_mc._x<500) {
move_mc._x += 5;
move_mc._rotation -= 10;
} else {
move_mc._rotation = 0;
}
}